Which upgrades to buy mass effect 2




















It's called Serrice Technology and is being attended by an Asari named Hermia. This upgrade, the Trauma Module, is unlocked for you automatically once you have invested in two of the other upgrades.

The Emergency Shielding upgrade can only be acquired by investing in medi-gel capacity upgrades three times. An explosion interrupts you when speaking with Garrus during his recruitment mission. At this point, you're attacked by Blood Pack members, and Garrus tells you to head to the basement. Before you do, find the omni-tool on the ground that will give you this tech damage upgrade. One of the omni-tool damage upgrades is found during Kasumi's Loyalty mission , as you're on your way out but before you reach the landing platform outside.

After activating the mass accelerator weapon in order to explode the tanks, keep moving and take out enemies as you go. Take them all out and head for the door but pause - because you locate the damage upgrade on the left side of the door by searching a dead mercenary.

This tech-power damage upgrade is discovered during your adventure on the Collector ship. As you attempt to escape back onto the Normandy, you'll have to take down a Praetorian. Then, when you attempt to leave, the door slams shut and EDI calculates an alternate route out.

The hallway she guides Shepard down has some Collector Technology to salvage and, across from it, there's a control terminal where you will find your omni-tool upgrade. Tali's loyalty mission has Shepard attempting to convince the Quarians that Tali is not guilty of treason. If you are successful and Tali is found not guilty, Admiral Raan will give you this upgrade for your omni-tool. Thankfully, this power upgrade is an easy one to acquire. One of the upgrades can be purchased with credits on Illium.

Shepard just needs to head to the Serrice Technology store , tended by an Asari woman named Hermia. This upgrade that extends the length of time that tech powers last for is automatically unlocked once Shepard has invested in two of the tech power damage upgrades. To reduce the amount of time it takes for tech powers to cool down, you'll need to have already unlocked three of the damage upgrades for your omni-tool. The Hack Module upgrade for your omni-tool is unlocked by purchasing it from a shopkeeper.

You'll need to go to the Omega Marketplace and find a store called Harrott's Emporium. When attempting to recruit Jack for your squad, she breaks her chains and escapes by blasting a hole in a nearby wall. Before you follow her through it, be sure to turn around and scan the YMIR Mech in the back of the room.

It'll provide this damage protection upgrade. Quite early on in the Collector Ship mission , you are prompted with an advanced weapon training menu. Just after this, Shepard and the squad enter a room full of Collector pods and make a few comments. There are some ramps to climb up but stay towards the right. When you reach the end of the path , locate the control terminal that gives this damage protection upgrade.

This damage protection upgrade is pretty simple to get - all you need to do is complete the optional assignment N7: Anomalous Weather Detected. The upgrade is awarded upon completion. During the first part of the Lair of the Shadow Broker mission with Liara, you'll be facing off against Vasir, a spectre. Eventually, you reach her car, and Liara comments that there is blood, so Vasir must have been wounded when she crashed. Before following the trail, access the panel inside the car to get this upgrade.

To unlock one of the damage protection upgrades, you'll need to purchase it at a shop located on Illium. The store you're looking for is called Gateway Personal Defense, a weapons depot. One of the final upgrades for your shields is simply bought with credits on the Citadel. The redundant generator is unique, in that it can only be unlocked once Shepard has already invested in two of the damage protection upgrades.

To earn the hard shields upgrade, you'll need to spend time getting resources - it's only given to you once you've gotten three damage protection upgrades already. This health upgrade is actually located on one of the story missions, Horizon. You and your squad will land on Horizon in an open area with a picnic table, take out a few Collectors, then proceed to an area with buildings. After killing the Collectors here, be sure to check out the open buildings.

Outside one of them is a dead Collector which you'll scan to get the upgrade. This story mission asks you to find a Reaper IFF device. When you enter the reaper, you'll find a few logs with messages from Cerberus scientists.

Turning left means you enter a large open space where you're attacked by husks, abominations, and a scion. Once they're all dead, the far side of the room has a research terminal you can hack to get the heavy skin weave upgrade. This particular health upgrade is easy to locate. When you go there, there's a container to hack that will provide the upgrade.

This mission, part of the Overlord DLC , has an upgrade available towards the very beginning. You will do a little fighting and then enter an elevator - which proceeds to crash into the bottom of the shaft.

The room that you exit into will have a damaged Geth corpse that you can scan for the heavy skin weave upgrade. This cybernetics upgrade is found late in the Arrival mission. Kenson - the person you were supposed to save but who has clearly become indoctrinated by the Reapers - eventually blows herself up and you are knocked unconscious. When you awake, you try to contact the Normandy but can't, so you must rely on the VI's directions to the escape shuttles. Leave this core room and head down the hall till you reach a door on the left to a dead-end room.

Going to the Gateway Personal Defense store, located on Illium, will allow you to buy this skin weave upgrade. To purchase this final health upgrade, head over to the Omega space station and find the store, Kenn's Salvage , managed by a Quarian of the same name.

The melee damage protection is a lifesaver but can only be unlocked once you've gotten two of the health upgrades , first. Then, it's given to you automatically. You automatically receive this upgrade after investing in their third health upgrade.

During the story mission on Horizon , you'll leave a garage to head towards the Starport. Unlike the Mass Effect 2 Armor Upgrades or Normandy Upgrades, which were often prioritized based on the upgrade type, Armor Upgrades require Shepard to prioritize by weapon type, as most of the upgrades are similar for each weapon.

They will want to prioritize getting at least two or three upgrades that increase the weapon's damage output.

The damage bonus upgrades unlock the better, more sophisticated upgrades to other weapon stats. Once those other stats, like armor or barrier piercing, or increased accuracy, open, Shepard should make a point to research those as soon as possible. After prioritizing upgrades for their primary weapon, players should next prioritize upgrades for the weapons primarily used by their preferred squadmates to increase the power of the squad. For example, if Shepard tends to bring Grunt and Tali on missions, Shotguns would be the next most important weapon to upgrade.

If they tend to enter missions with biotic specialists like Samara and Jack , they will want to prioritize upgrades to Heavy Pistols and SMGs.

In general, Heavy Weapons ammo upgrades are nice to have but will depend on a player's unique needs. Weapon: ML Missile Launcher. Weapon: M Avalanche. Weapon: M Firestorm.

Weapon: Collector Particle Beam. Horizon Mission — The weapon is awarded automatically at the end of the mission, if it is not picked up at the two possible pickup locations. Omega: Harrot's Emporium LE.

Horizon Mission — just after first husks. Reaper IFF — computer after first scion fight. Overlord: Atlas Station — in the room at the bottom of the first elevator. Arrival assignment — in a room, after the elevator from the core room, on the left side of a hallway, with some palladium and a wall safe. Jack Recruitment Mission — destroyed mech right after freeing Jack. Collector Ship Mission — terminal before encountering Collectors.

Citadel: Saronis Applications. Samara Recruitment Mission — in small room where Elnora is hiding. Jack Loyalty Mission — computer just before final fight. Garrus Recruitment Mission — main floor of house. Collector Ship Mission — after fighting the Praetorian. Tali Loyalty Mission — awarded automatically if Tali is found innocent. Illium: Serrice Technology — only available after completing the Collector Ship mission. Omega: Harrot's Emporium. Mordin Recruitment Mission — inside clinic.

Miranda Loyalty Mission — dead merc after first elevator Easily Missed. Chakwas assignment — Normandy: Serrice Ice Brandy. Arrival assignment — In the hangar with the crane, behind the metal boxes, use the crane to gain access. Citadel: Sirta Foundation. Tali Loyalty Mission — computer just after first room.

Legion Loyalty Mission — terminal in room showing size of ship. Grunt Recruitment Mission — same room as Warlord Okeer. Mordin Loyalty Mission — same room as dead female krogan. Weapon — Grunt: M Claymore. Weapon — Legion: M Widow. Prologue: Awakening. Freedom's Progress mission. Horizon mission. Collector Ship mission.

Dossier: The Professor. Dossier: Archangel. Dossier: The Convict. Dossier: The Warlord. Dossier: The Assassin. Dossier: The Justicar. These two upgrades help unlock the best and most powerful Armor Upgrades in the game.

Once players find or purchase the upgrade, Damage Protection upgrades cost gradually increasing amounts of Palladium, and Medi-Gel Capacity upgrades cost Platinum to research. These should be unlocked as quickly as possible for maximum benefit when using Unity:. With these upgrades, Shepard can also eventually use Unity in Mass Effect 2 the same way they used First Aid in Mass Effect to quickly restore health for themselves and their squadmates in combat.

Next, Shepard can prioritize upgrading squad Biotic and Tech powers. The Biotic Amp and Omni-Tool upgrades are good for increasing the damage output of abilities. These work not only for Shepard, but also for the whole squad. These upgrades include:.



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